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Game name: Second magician adventure Add time: 2006-6-21 14:50:45

Flash game Second magician adventure

The remarks: Pot put on the ground. The portrait has been taken and can all be added and divided, has no longer reminded in the attack strategy.
The magician is locked by the chain at the beginning, pressing the left can be shaken off three times in right, the magician will go to the next picture automatically forward. Go ahead (red arrow point), enter the second picture, the savage can be according to " leaving " dodging while losing you with the lance, can overthrow him to press the space key after walking close to, but after a while he will wake up.

Along the stair goes to the upper most layer, pull the torch by wizards with the mouse, throw to it on the wizard, and then enter the door of this storey.
Pull the statue with right-hand picture with the mouse, lift up, and then unlock and can make the statue pour and transform the bridge into, go over to get shields along the bridge, see the picture on the wall again at this moment, can know the orders of four organs, after going out, get back to the first picture.
Go to the upper most layer, push the stone brick decorated with the human skeleton head, and then according to A torch, the door of the upper strata will be opened, can take to and add and divide articles after entering, go out of the door, according to B torch, the door of lower floor is opened, can take to and add and divide articles likewise after entering, walk to right along the red arrow point of the lower floor after going out.
And then walk to right along the green arrow point of middle level.
Walk down along the ladder, and then prolong blue arrow point advance to right.
Reach middle level along stair, rotate D torch, reach upper strata along stair and then, push the stone brick decorated with the leopard, get back to the first picture, push the stone brick that the upper strata are decorated with the red skin image, and then walk to the first picture to the left.
The door of the lower floor turn on already at this moment, may enter and bring and add and divide articles, and then walk to right along the green arrow point of middle level, and then walk up along the stair, to the new picture.
Pay in the stair to the top floor of the top, jump (according to " going ") to the right, and then push the stone brick decorated with the chief of a tribe, jump back to the left, enter the open crossdrift.
Stand in the middle of the sacrificial altar (shine the locality that gets the light), click and select the shield with the mouse, and then stop the mouse the most on the statue of the left, make the light reflect on the statue, soon, the statue is removed, the magician can bring the woman assistant and leave, just, does this one miss them easily will one pair of heads witch? ...
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